Publisher: EA SPORTS™ Big
Developer: EA Tiburon
Category: Sports
Release Dates
N Amer - 11/14/2006
- Also available on:
- PS2
NFL STREET 3 Review
The PSP version of NFL Street was the first handheld sports game that played just as good as its console counterpart. Nearly every aspect was the same – the 3D gameplay was fully intact. The controls, passing, tackling and intercepting elements mirrored the PS2 version. It was an amazing feat, and an amazing experience for anyone who played it.
NFL Street 3 is the long-awaited sequel, marking the second time the series has graced Sony's handheld unit. If you've played the PS2 version or have read my review, then there aren't many surprises left to reveal. This is the pocket version of the PS2 game, featuring most of the same great gameplay elements. Most notably you get the Respect the Street mode, as well as the new real-time, strategy-enhancing Gamebreaker moves.
Everyone dreams of immortality ... in a game world. NFL Street 3 does not allow you to become all-powerful. Gone are days of invincible runs and automatic touchdowns. The auto-steals of NFL Street 2's Gamebreakers and other one-sided gameplay elements have been replaced by several all-new action moves. These moves are still referred to as "Gamebreakers," but they aren't breakers as much as they are brief enhancements to your situation.
Imagine, if you will, a small receiver struggling to catch the ball. He's out there on the field, running a course that's been determined by the play you've selected. With opposing forces getting much too close, you don't have anywhere to go except back into your own goal. You're inches away from being tackled. You're moments away from losing the ball.
With all your receivers blocked, any pass could lead to an interception. Run the play and you'll be sacked.
But you stand your ground. You run back further, opening the door for a safety. You give your opponents the edge, or at least that's what it appears to be. Then, at the very last second, the ball is hurled down the field with unprecedented intensity. A streak of smoke is left behind as it heads toward its destination; the ball is on fire, showcasing the magic of what the quarterback has just unleashed.
The ball, moving much too fast for an interception, lands in the hands of your chosen receiver. He may be a strong street athlete, but that didn't keep him from falling over upon catching the missile-like pass. A small blast surrounds him, warding off nearby opponents while sending the message: "Get away from me!"
Of course, he'll be vulnerable the second the blast fades. Clever opponents could stand outside the blast radius and bum rush him immediately afterwards.
To avoid a painful takedown, make sure you have another Gamebreaker. Now apply its power – by holding both shoulder buttons – before pressing the square button. This weak, tackle-avoiding move is turned into a powerful, opponent-crushing defense that gives you a chance to escape.
Gamebreakers can be applied to nearly every player action. On defense it makes the players much faster and stronger, but only for one specific move at a time.
The game already felt faster than the PS2 version, perhaps due to the camera angle, which is slightly closer to the players. These bonuses – acquired by passing, stealing, running, and jumping with style – give bursts of intense speed that seemingly come out of nowhere. You could be a couple of yards away from a touchdown and have a strong lead against your opponents, only to have the play abolished as a Gamebreaker-infused tackler comes charging through. The opposite is also true. No side is ever safe, which is where this series has drawn most of its strength. When I'm playing against another avid NFL Street player, I don't want to know what's coming next.
The unpredictable battles of the third installment – and the fact that it's still the most polished football game available for PSP – guarantee that you will do as I am and encourage all your friends to get the game immediately. True, you could just pile in front of a single TV screen with a single PS2 and play that version together. But there's something fun and unmistakably cool about playing the game on PSP. The hardcore fans will want to own both versions.
If there’s anything I don’t like about the new Gamebreaker system it’s the PSP’s button layout. PlayStation fans and developers have been used to having eight buttons to work with (10 if you count L3 and R3). Most PSP games do fine with the six buttons it offers. In NFL Street, however, I like to hold the turbo and style buttons to run and perform trick moves at the same time.
The PS2 version is without flaw in this area because each action (turbo, style, and Gamebreaker) is applied to a different button. On PSP you have to hold both shoulder buttons to activate a Gamebreaker. Thus, you can’t hold turbo and perform a style move without risk. If you earn a Gamebreaker and press a button while holding L and R, a Gamebreaker will be executed. You can’t tell the game, “Hey, that’s not what I wanted to happen!” It doesn’t know any better.
NFL Street 3 doesn't have the kind of game options that are presented in most EA releases. Respect the Street is the single new mode. Like the title states, the idea is that you respect the street, and you do that by playing by the "street's" rules. Time attack games limit how long you can hold onto the ball. When trying to score style points, you may have to wait until you've scored a touchdown to reap their benefits. Win respect points by defeating each team; lose points by failing. This isn't a new concept, nor is it going to be a driving force for sales. But it's better than a standard season mode would have been.
|
Review Scoring Details for NFL Street 3 |
Gameplay: 8.0
NFL Street 2 plus
a new Gamebreaker system. You know what’s coming if you played the last game –
mostly. The new Gamebreakers are pretty awesome, changing the dynamics in a
way you wouldn’t expect from such a small revision. This is the fastest
version available, and the controls – though slightly tarnished by the PSP’s
button layout (six as opposed to be PS2’s eight) – are close to putting an
arcade machine in the palm of your hands.
Graphics: 7.5
NFL Street 3 is a
very attractive game, but its engine appears to be the same as the last
version.
Sound: 4.0
In addition to
the horrendous soundtrack from the PS2 version (rap and whiny metal), the PSP
adaption also includes a few quirky (bad quirky) and completely
unnecessary sound effects.
Difficulty: Easy/Medium
Not a great
challenge to those who know the series. That’s to be expected, given how
little NFL Street has changed this year.
Concept: 7.0
More of the same
and a revised Gamebreaker system that saves the day.
Multiplayer: 8.3
Unbeatable
multiplayer entertainment – as long as each player has a copy of the game. Few
PSP titles offer single-disc multiplayer, so I wasn’t expecting NFL Street 3
to differ from the norm.
Overall: 8.0
Like its PS2
sibling, NFL Street 3 is a rehash but still a must-buy for its intense
and addictive Gamebreakers. You'll need friends with a PSP and their own
copies of the game to access the ad hoc multiplayer. If that's not an option,
this is still a great title for single-player thrills. Exhibition games never
fail to entertain.
NFL STREET 3 Comments (0)
GameZone Review Detail
| Gameplay | 8 |
| Graphics | 7.5 |
| Sound | 4 |
| Difficulty | Easy/Med |
| Concept | 7 |
| Multiplayer | 8.3 |
| Overall | 8.0 |
8.0
GZ Rating
Like its PS2 sibling, NFL Street 3 is a rehash that’s still a must-buy for its intense and addictive Gamebreakers
Reviewer: Louis Bedigian
Review Date: 11/20/2006
7.2
ESRB Rating
Mild Violence
Industry Critic Reviews
GameZone's Partners
Other Sources







Glink It