Publisher: EA SPORTS™

Developer: EA Canada

Category: Sports

Release Dates

N Amer - 09/26/2006

Official Game Website



NBA Live 07 Review

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When NBA Live 06 debuted for the PSP, any basketball fans expected the same rich action and game modes EA Sports brought to the console version but it only managed to give us a game that showed us a version that seemed rushed and incomplete. How cool it would be to carry around a version of our beloved NBA Live franchise and to play during lunch breaks or that commute back home, we thought to ourselves? Well, another year and another attempt and we find ourselves back on the court with NBA Live 07. Unfortunately, even with the improvements this is still a game that would barely make it to the playoffs.

 

Still, it’s not that EA Sports didn’t try to bring us something better this year and it does improve things in the game mode department. You’ll find everything here from Season, Playoffs, All-Star Weekend and even a deep Dynasty Mode. To top it all off they’ve even included three PSP-exclusive mini-games such as 2 Ball, Handles and Superstar Challenge. Yes, there’s certainly a lot here to sink your teeth into this year and that’s the good news. The bad news is that even with all these juicy game modes the gameplay will leave a bad taste in your mouth. First, though, let’s focus on the good.

Dynasty Mode is the heart of the game if you want to dive into various seasons with your favorite team as the General Manager and coach. You’ll find pretty much all of the elements from the console version complete with the usual assortment of wheeling and dealings such as managing your staff, scouting for promising rookies and keeping tabs on your team’s schedule. It’s certainly a very deep mode and you’ll be glad to hear that EA Sports added a feature called PlayStation 2 LINK that allows you to transfer files from your PSP to your PS2 and vice versa. That way you can continue your PS2 Dynasty Mode game on your PSP and continue what progress you made on your handheld to the PS2.

Another aspect of Dynasty Mode is keeping a close eye on Team Chemistry since your players react differently throughout the season. While keeping their morale high results in each player bringing their game to each game on their schedule, keeping it low means you‘ll find it harder to keep your team from falling apart on defense and offense. Fatigue is also a factor in keeping your team morale high and thus upping the realism factor, and makes for more of a challenge. It’s a great mode, indeed. The other game modes are nothing to sneeze at since they offer all the things we've come to expect from the console version. All-Star Weekend, for instance, features everything from a Slam Dunk Contest to a Rookie Challenge, as well as an All-Star game. The best part is that it even comes with its own commentary by Greg Anthony and Ernie Johnson. Again, this is some great stuff.

 

This year’s game also sees a PSP exclusive Mini-Games mode that contains some fun little exercises as well as Superstar Challenge (a game made that has gamers relive some truly spectacular moments from the 2005-2006 seasons). There is also 2 Ball, a game mode that allows you to pick a player and go up against another rival player in a game that has you attempting to make as many baskets within a points marker on the floor. It’s not an easy game since various power icons pop up that allow you to literally freeze your opponent or add four more points to your basket. Finally, there’s Handles, a rhythm-styled game that has you dribbling to the directional pad instructions. Interestingly enough, Handles has you holding your PSP sideways since it gives you a full screen look at your dribbler in action.

With all these great game modes why does the game still feel like it hasn’t changed at all? For one thing, the framerate is slow. You’ll be dribbling into enemy territory, ready to beat the clock when suddenly things slow down to a crawl and the stutter that comes afterwards disorients you. This is what you’ll come across frequently in this game and yes it definitely sucks the life out of the game. Another aspect of the gameplay that doesn’t work is the new Total Freestyle Control features. Sure, the Freestyles Superstars, Playmakers and High Flyers moves sound good on paper but they come off more of an annoyance rather than giving gamers that extra edge. Think of it as a double-edged sword since your opponents can make good use of it as well and they do it often. Worse yet, the new X-Factor feature that takes a weak player and turns him into a superstar works against you since your computer-controlled opponents use it often. And to top it all off, pulling off the High Flyers moves requires you to press a number of different buttons (L and triangle and X … do you have to be double-jointed to pull these moves off?). Soon even a rookie can out dunk the likes of LeBron James or even Kobe Bryant.

What works well is the multiplayer mode. In fact, you’ll find yourself turning to it and skipping much of the single-player modes since here you’ll find games that will bring a more realistic challenge. You can play using an Ad Hoc connection but you can also take your game online through Infrastructure mode. Online the game plays far better and the framerate hardly slows down.

Visually speaking, the game isn’t very attractive but it’s not ugly either. The arenas look good on the PSP widescreen even though the fans look like cardboard cutouts. Better yet, many of the superstars look more like the real deal, which is nice. The game features an ESPN-styled presentation that doesn’t look as great as the console version but does a great job of highlighting some great slam-dunks or amazing plays.

 

The sound is a different story since EA Sports added the EA Media Center feature that includes such an innovative multimedia feature like the ability to rip a tune from your MP3 player to your memory stick so you can use your own tunes as the game’s soundtrack. Even if you don’t chose to use your own tunes, the game’s soundtrack (that features an assortment of artists like Jurassic 5 or the Black Eyed Peas) isn’t bad at all. Even the commentary, handled by Marv Albert and Steve Kerr, is excellent and is filled with interesting insights with hardly any repetition.

NBA Live 07 is an improvement over last year’s game but it still contains many of the flaws we hated. Calling it a better game than the 06 game would be a mistake seeing as a slew of new game modes don’t make up for poor gameplay and features that just don’t work. Sorry EA Sports, but we’ll skip this one and hope next year you’ll surprise us with a better game fitting of our favorite franchise.

Review Scoring Details for NBA Live 07

Gameplay: 6.0
Unfortunately, NBA Live 07 doesn’t play like a pro on the PSP and much of it has to do with the misuse of the Superstar abilities and the slow-as-molasses framerate. Passing and dribbling are handled nicely but when it comes to slam dunks, you have to be double jointed to pull off the game’s fancy moves. This is too bad since the game modes are wonderfully deep.

Graphics: 7.0
The game’s visuals aren’t bad at all but they’re not spectacular either. You’ll recognize some of your favorites on the court and the replays are particularly juicy but it’s nothing to write about. At least the arenas look good as well.

Sound: 8.5
You can’t go wrong with Marv Albert and Steve Kerr handling the bulk of the commentary and they do an excellent job of not being repetitive. There’s a full roster of musical artists like the Black Eyed Peas that makes the soundtrack a decent one but the real superstar here is the ability to rip your tunes straight into your memory stick to include your own soundtrack.

Difficulty: Medium/Hard
For the most part you’ll find an interesting challenge when you’re playing the single-player mode but beware of the slow framerate that will cramp your playing style. The bad part comes in the form of the X-Factor and Superstar abilities that your rivals will use to their advantage more frequently. It not only becomes an unfair match but a frustrating one as well.

Concept: 7.0
You’ll feel how deep Dynasty Mode is and you’ll be glad the game includes the super sweet PlayStation 2 LINK feature to transfer files when you want to take your continuing season on the go. The mini-games aren’t spectacular but they’re nice when you want a break from a serious Season of Playoffs mode and you have to love the EA Multimedia Center feature that should be in all PSP sports games for now on. Well, a girl can dream, right?

Multiplayer: 8.0
The game’s multiplayer mode delivers a solid online and offline experience that keeps a steady framerate throughout even if you’re playing with gamers using Infrastructure mode. Really, this is the mode you’ll be turning to quickly to avoid the unpleasantness of the single-player mode.

Overall: 6.6
NBA Live 07 for the PSP is a great attempt to bring fans of the hardwood a deep and exclusive-rich portable game that goes beyond the console version but sadly it fails in its execution. With lengthy load times, slow framerate and the unfortunate Superstar moves just keep this game from being fun despite its decent mini-games and great multiplayer aspect. Skip this one, sports fans, and hope next year EA Sports will fix these problems.



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GameZone Review Detail

Gameplay6
Graphics7
Sound8.5
DifficultyMed/Hard
Concept7
Multiplayer8
Overall6.6

6.6

GZ Rating

NBA Live 07 for the PSP is a great attempt to bring fans of the hardwood a deep and exclusive-rich portable game that goes beyond the console version but sadly it fails in its execution

Reviewer: Natalie Romano

Review Date: 10/16/2006


ESRB Rating

Everyone
No Descriptors

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